Illusion: A Tale of the Mind – Some Thoughts
“Embark on a journey like no other that traverses the psyches of a faded father and a devious killer, as Emma fights to muster the courage to save her father from a wicked illusionist’s mind”.
It’s time for some more thoughts about video games, and this time Rob’s got Illusion: A Tale of the Mind from Ravenscourt and Frima Studio on his … erm … mind (sorry). His observations cover a lot of ground that includes the gap between Triple-A and Indie games, the evolution of level design (now games try to avoid leading the players around by the nose), gothic fantasy, and much more
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