GreedFall – A Great Game In Search Of An Engine

Following up on our coverage of Technomancer a few years ago we’re back once again with publisher Focus Home Interactive for the newest title from developer Spiders.

Greedfall begins in a dying Old World, on a continent that is polluted, overpopulated, plagued by an incurable disease, and with a weary population that’s becoming more desperate.

There is a glimmer of hope on the horizon on a remote, hidden island that has been discovered. Teer Fradee is a land spared of the Malichor plague, a haven of life that is wild and untampered by mankind. It is the promise of riches, but also represents the best hope for mankind to find a cure to the Malichor plague. On the hunt for the cure, explore a fresh new world alongside settlers, mercenaries and treasure hunters as you set explore this remote island seeping with magic.

Join Rob as he takes a ship to Teer Fradee to find out if an RPG full of tricorn hats and tree monsters is worth playing (the short version is yes, with caveats), but more importantly, saying a game is “made by Spiders” is still the coolest ever.

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