All posts by Archaeon

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On The Horizon – March 2011 (Part 4)

Over the years the sleeping giant that is the games industry has eventually woken up to take its place at the top of the entertainment food chain, and every year the gaming public are given access to more and more titles to help them waste

Kara no Kyoukai: Satasujin Kousatsu (Part 2)

Kara no Kyoukai review Part 7. There’s an old aphorism about saving the best till last, and Kara no Kyoukai ~The Garden of Sinners~ has done just that. The seventh and final movie in the franchise doesn’t simply follow the events of the second movie,

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Kara no Kyoukai 7: Satsujin Kousatsu (Part 2)

[singlepic id=31 w=320 h=240 float=left] [singlepic id=32 w=320 h=240 float=center] Kara no Kyoukai review Part 8 There’s an old aphorism about saving the best till last, and Kara no Kyoukai ~The Garden of Sinners~ has done just that. The seventh and final movie in the

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AMV Of The Week – March 21st – 28th

Over the years AMV’s, or Anime Music Videos, have become an intriguing subset of otaku culture, but not exactly a well known one. The idea of re-editing your favourite anime or cartoon so that it fits a particular piece of music isn’t generally something that

On The Horizon (Pt. 3)

To most people the thought of playing a game labelled as “independent” is something of an anathema, as the common perception of this area of the gaming industry is woefully out of touch, and out of date. Many people still think of such games as

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On The Horizon – March 2011 (Part 3)

To most people the thought of playing a game labelled as “independent” is something of an anathema as the common perception of this area of the gaming industry is woefully out of touch and out of date. Many people still think of such games as

On The Horizon (Pt. 2)

Creating a game isn’t an easy task. Ask anyone on a games development degree at university, or even the developers themselves, and they’ll tell you that a lot of man hours are spent on concept work. Like any form of entertainment, neglecting the basics only

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On the Horizon – March 2011 (Part 2)

Creating a game isn’t an easy task. Ask anyone on a games development degree at university, or even the developers themselves, and they’ll tell you that a lot of man hours are spent on concept work. Like any form of entertainment, neglecting the basics only

Summer Wars

As far as family entertainment goes anime is rarely high on the agenda, especially given the numerous offerings from Disney, Dreamworks, and other such movie studios. Generally their features appeal to children and adults alike, and in order to compete with them Japanese animation studios