Category Archives: Tabletop Matters

Skyrim (A.K.A. the many deaths of Hrun the Barbarian)

Video games, especially of the fantasy RPG variety, have their own internal logic. This doesn’t often make a great deal of sense. Eating or sleeping can somehow heal first degree burns or gaping chest wounds. Your character can carry up to 300lbs of equipment and

Brik Wars: Gloriously Ridiculous Lego Battles

There are reasons I don’t tend to play war games, despite having an unhealthy appetite for moving little tanks and soldiers around a miniature world, cackling maniacally to myself while wearing a general’s hat. The main ones are the high entry cost, the assumption that

Monster Mayhem: When board games go bad

Once a film is successful it will be remade, rebooted, reimagined, prequelled, sequelled, and trequelled with reckless abandon, often with less than stellar results. The end products tend to be weak imitations of the original; the Star Wars prequels, the fourth Indiana Jones film, the

I Think I’m Paranoid: The Traitor Within

Games with a traitor element are a lot of fun; the mystery, the tension, the cat and mouse. Practicing your lying and deception skills can also come in handy in real-life situations like your job, family gatherings, or explaining where the last chocolate doughnut went.

Magic: The Gathering – The Returning

My first memories of Magic: The Gathering – the most seminal, burgeoning and ubiquitous of Trading Card games – are of walking into my local computer gaming store as an 11-year-old and wondering what all the fuss was at the back. It so happened, it was 1994,

Monopoly: Legendary for all the Wrong Reasons

I remember the first game of Monopoly I ever played. I loved it. The colourful board, the little car, dog, and old boot playing pieces. The fact that you had fake money and could buy stuff, that you could win second prize in a beauty