Tag Archives: Tabletop Game

Monster Mayhem: When board games go bad

Once a film is successful it will be remade, rebooted, reimagined, prequelled, sequelled, and trequelled with reckless abandon, often with less than stellar results. The end products tend to be weak imitations of the original; the Star Wars prequels, the fourth Indiana Jones film, the

Mice and Mystics

Mice and Mystics is a cooperative role-playing board game, heavily inspired by Dungeons and Dragons. It’s simpler and more accessible than its sword and sorcery predecessor, offering a mix of story-telling and dice rolling. A spiritual successor to games like HeroQuest, with action akin to

Android Netrunner

One of the common complaints about table-top games which fall outside of the traditional mould is that they are overcomplicated and inaccessible. While this is often unfair and causes people to miss out on some great games, there are some that, unfortunately, live up to

King of Tokyo

Ah, Tokyo. How many times has it been destroyed on film, in manga, or in anime? How many fictional giant monsters have rampaged through its streets, tossing cars aside like toys, causing wanton property damage, and showing a casual disregard for the proper use of

Sentinels of the Multiverse: Holding out for a Hero

An alien warlord is invading planet earth. A self-aware robotics factory is running amok. A mad scientist intends to pull the moon into the earth. Who will stop them? You will! Sentinels of the Multiverse is a comic-book style cooperative card game, with players taking

HeroQuest: the good, the bad, and the gargoyle

It’s difficult to describe the sugar-rush appeal of HeroQuest to someone who wasn’t a geek-child in the 1980s. Dungeons and Dragons was too complicated to be accessible. World of Warcraft was still a glint in Blizzard’s eye. Other options were too expensive. The first time