Computer graphics have become the norm in animation thanks to their versatility and efficiency, but there are certain types of CG animation that some people just don’t like. With that in mind, Rob and Andrew investigate cel-shaded CG animation and some of the possible reasons why it divides opinion. After […]
Games
PX38 – What Would Make You Boycott A Game
Tis the season to be grumpy, and nobody complains like a gamer (or spits their pacifier out/throws their toys out of the pram). Now there are plenty of reasons to complain about a game (micro-transactions, pay-walls, pay-to-win, gorily-detailed hunting, forcing developers to censor their games after signing exclusivity contracts, etc), […]
Keyframe 134 – 2018 (The Good Side)
Keyframe 133 – 2018 (The Bad Side)
PX37 – Games Set In The Wild West
Keyframe 129 – Muffin-Topping Into Mainstream
PX36 – How Did Incomplete Games Become The Norm?
PX35 – What Counts As Video Game Merchandise?
Merchandising has long been part of the lifeblood of entertainment and media (who wouldn’t want a plushie of the Demogorgon from Stranger Things), but sometimes the products associated with a particular title can head in some strange, disturbing and bizarre directions. After a quick chat about the games that they’re […]
PX34 – Which Games Deserve a Reboot, Remake, Remix or Remaster?
With all of the remakes, reboots and remasters that are going around in video games these days, it seems like developers and publishers are determined to plumb the depths of gaming history to unearth some long-forgotten treasures. Join Rob, Andy and Producer Rob as, after a brief discussion about the […]
PX33 – Are Collector’s Editions Worth The Money?
The video games market is expensive and over-saturated, but collector’s editions, special editions and the ubiquitous “game of the year” editions have generally held a special place in the hearts and wallets of gamers. The question is, are they really worth all of that extra money? Gaming is, after all, […]